Image courtesy NotGamesĪnd as you’d imagine, the game is intentionally overwhelming, offering up a series of contemporaneous stuff that will drive you to mechanically execute tasks as you struggle to actively listen to some of the most asinine things to come on screen. ![]() ![]() Please or anger your Advance party overlords, and find out how life changes. With your ability to sway public perception, you can either shame or exalt celebrities and politicians, and even decide who lives and dies in some of the more gripping chapters by focusing or omitting certain shots. Although outwardly you’re nothing but a cog in the propaganda machine, you can intentionally affect outcomes in the game which lead to multiple endings. In your live-mixing booth you expertly sync in commercial breaks, cut between four camera feeds, and keep the ratings high by combatting frequency disturbances. The far-left Advance party has won the big election by a landslide and is bent on making sweeping changes with an authoritarian flair. Here’s the basic setup: you’ve stepped up from your janitorial duties to run the production control room of a national TV station in an alternate timeline in 1980s Britain. Not For Broadcast VR is exactly what is says on the tin: it’s basically the VR-ified (re: separate) version of Not For Broadcast, which indie studio NotGames released in 1.0 early last year on PC. And it’s no surprise the propaganda simulator’s big buttons and full motion video (FMV) action translate pretty well to VR too. ![]() It’s also a dark and brilliantly satirical take on modern politics and how broadcast media has become intertwined with entertainment. Not For Broadcast VR isn’t just about live-mixing camera feeds and making sure the National Nightly News airs without a hitch-that’s the gamey bit you’ll have to contend with if you want to keep ratings up and make sure the audience isn’t switching channels.
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